
Star Wars: The Phantom Menace Walkthrough
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Level 8: Encounter in the Desert
Mission: Distract Darth Maul
You can't kill Darth Maul in this
level (with the exception of a strange bug), so don't try. This can be a quick or
painfully long level depending on your skill with the saber. There is not much to do here.
Your main purpose is to distract Darth Maul while your crew tries to get themselves and
the hyperdrive generator to the ship safely. If one of your crew dies or the hyperdrive
generator is destroyed, the level ends. Now is a good time to start practicing your saber
moves on Darth Maul, because you'll need to be good at it to beat him during the last
level. Try some jump and slash, overhead saber, and saber twirl moves on him.
First, exit the city. Right outside
the city are some probe droids that shoot at you. It's best to take these out before you
go any further and come to Darth Maul, because it's very troublesome trying to fight Maul
with these little buggers shooting at you at the same time. It's a bit hard to get these
probes with your saber because they can fly high up. You can try to use force push to
disable them temporarily, and then take them out with your blaster or saber.
You'll come to a mountain pass, and
Darth Maul will cause a rockslide to block your path. Nothing but a saber will work on
him, so don't waste your ammo. You need to injure him to about half way on his health bar,
and then he'll run to the other side. There's a full health powerup in the landspeeder in
the corner. Notice the big rocks on the ground? You can destroy them with your saber. If
you try to run to the speeder for the health during the middle of battle, Darth Maul can
use his force powers to smash your face with those rocks. So destroy them ahead of time.
Once Darth is about halfway down on his health, he'll run away.
There is a small platform near the
fallen rockslide that you can jump onto. Push a big rock out of the way to reveal an
opening, and go through to the other side. Now would be a good time to save your game.
If you want to make short work of
this level, at the beginning of the first battle you can completely ignore Maul and come
to this rock and go through to the other side. Either way, the whole point is to delay
Darth Maul while your crew and the generator get aboard the ship safely.
Here's part 2 of fighting Darth.
When you first see Maul, don't walk towards him immediately. Try to let him come to you,
so he passes the hyperdrive generator on his way to you. You may have to walk a little bit
forward to lure him to you. You don't want to battle him too near the hypderdrive, because
he'd rather take a couple of pot shots at the generator. Once the hypderdrive or one of
your crew is destroyed, the level will end.
After he comes to you, try to keep
yourself between the ship and Darth. Use force push to keep him away from the hyperdrive.
There's a full health near the ship if you need it, although if you try to run for it,
Darth may try to run for the generator and your crew. Try not to stray too far from the
ship, in one corner are some nasty sand people.
You only need to distract Maul for
a couple of minutes. After enough time has passed, go towards the ship and the level
should automatically end. If you are already near enough to the ship when you are fighting
Maul, the level will end when everyone is safely aboard.
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